Pokemon - Emerald Version - GamingRoom

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Pokemon - Emerald Version


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The gameplay in Emerald is largely the same as in Ruby and Sapphire. Much of the game takes place in an overhead style; players' characters can move in four directions and can talk to other people on the overworld. Players can encounter wild Pokémon by walking into grass, surfing on their Pokémon, walking through caves, and other means. They can also battle other trainers' Pokémon. When this happens, the game shifts to a battle screen where players and their Pokémon are seen on the front-left portion of the screen while opponents are viewed on the back-right portion. Stats of the Pokémon and their trainers are shown on the side of each participant; these stats include the Pokémon's levels, each trainers' number of Pokémon (from one to six), the Pokémon's health, and any status effects, such as poison, paralysis or burn. Trainers send out the first Pokémon in their party and they take turns attacking where the first strike is determined usually by the speed of the two Pokémon. Players can choose from one of four options: Fight, Bag, Switch, and Run. Each Pokémon has up to four different moves that they can use, which have different effects, number of uses, and types, such as Grass or Psychic. When a Pokémon hits 0 hit points (HP), they faint, forcing the Pokémon's trainer to switch out. Once one trainer runs out of Pokémon, the battle is over. When a human-controlled Pokémon wins a battle, the Pokémon gains experience. Enough experience will earn that Pokémon a higher level, which grants upgraded stats—attack, defense, special attack, special defense, HP, and speed—and sometimes grant new moves.



Certain battles allow for two-on-two battles; certain moves were designed to support partners while other moves are capable of attacking two or more Pokémon. Unlike Ruby and Sapphire which had the player fight two specific trainers, Emerald allowed for the player to have a 2-on-2 battle with two trainers both of whom they could usually battle separately. Every Pokémon has an ability that often aides in battle, such as abilities that make a Pokémon more powerful if they are close to fainting. Wild Pokémon encountered by players can be captured using items called Poké Balls, which have a greater chance of success the weaker the wild Pokémon is. Players can battle and trade with others using any of the third generation Pokémon games including Emerald, Ruby, Sapphire, FireRed, and LeafGreen by linking their Game Boy Advance systems together. This can be accomplished either by using a Game Boy Advance Link Cable or by use of the wireless adapter that was bundled with FireRed and LeafGreen. It is also compatible with Pokémon XD: Gale of Darkness. This allows players to trade for Pokémon not normally obtainable in Emerald.

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